Remove a specific influence on vertices with the paint tool. This tool is part of the rjSkinningTools.
Copy the rjSkinningTools folder to your Maya scripts directory:
Select a skinned object and run the following code:
The paint tool calls a script that will select all the vertices that are influenced by the parsed influence. You can then paint away the influence on those vertices with the paint tool.
- Undo-able / Redo-able
Based on the settings on the skinCluster the following attribute will be respected while removing the influence weights:
- Normalize Weights
- Locked Influences